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Sine, Cosine, and Tangent

Lesson ~10 min read 8 MCQs

In simple terms: In simple terms, this topic explains how an angle's sine, cosine, and tangent values are just the x and y coordinates of a point on a special circle with a radius of 1.

Why this matters

Imagine you're designing a new video game. Your main character, Priya, is standing at the center of a large, circular plaza in a futuristic city like Seattle. A small security drone is programmed to fly in a perfect circle around her.

How do you, the programmer, keep track of the drone's exact location? You could track its distance east/west and its distance north/south from Priya. But what if the drone moves? Its coordinates are constantly changing.

What doesn't change is its circular path. A much smarter way to track it is by using the angle of rotation from a starting point (say, due east) and the radius of the circle.

This is exactly what we're going to do with trigonometry. We're going to see how an angle of rotation gives us a precise (x, y) coordinate, which in turn defines the core trigonometric functions: sine, cosine, and tangent.

A drone's position tracked by angle and radius, illustrating polar coordinates.

Concept overview

flowchart TD
    A[Start with an angle θ in standard position] --> B{Place on Unit Circle};
    B --> C[Find intersection point P(x, y)];
    C --> D[cos(θ) = x-coordinate];
    C --> E[sin(θ) = y-coordinate];
    C --> F{tan(θ) = slope};
    F --> G[tan(θ) = y / x];
    D --> G;
    E --> G;
This diagram shows a flowchart for finding sine, cosine, and tangent on the unit circle. It starts with an angle, shows finding the intersection point (x, y), and then branches to define cosine as x, sine as y, and tangent as the ratio y/x.
The unit circle showing an angle in standard position and its (x,y) coordinates.

Core explanation

Welcome to one of the most foundational ideas in all of precalculus: the unit circle. It’s the tool that lets us unlock trigonometry for all angles, not just the acute angles inside a right triangle.

Angles in Standard Position

First, let's get our setup right. In the coordinate plane, we place an angle in standard position. This means two things:

  1. The angle's vertex is at the origin (0, 0).
  2. Its starting side, or initial ray, lies along the positive x-axis.

The other side of the angle, the terminal ray, is what rotates around the origin.

An angle in standard position with initial and terminal rays.
  • A positive angle means you've rotated counterclockwise (like the hands on a clock going backward).
  • A negative angle means you've rotated clockwise.

Imagine a spinning prize wheel at a carnival. The starting position is pointing to the right. Spinning it counterclockwise gives you a positive angle, while spinning it clockwise gives you a negative one. If you spin it all the way around (360° or 2π radians) and land in the same spot, you have a coterminal angle. For example, 30° and 390° are coterminal.

The Unit Circle: Our Measuring Tool

Now, let's introduce our main character: the unit circle. It's just a circle centered at the origin with a radius of exactly 1. That's it. The "unit" just means one.

Why is this so useful? Remember that the radian measure of an angle is the ratio of the arc length it cuts out to the radius (θ = s/r). On the unit circle, the radius r is 1. So, the formula becomes θ = s/1, or just θ = s.

This is a huge deal: On the unit circle, the radian measure of an angle is equal to the length of the arc it travels. An angle of π/2 radians literally means you've traveled a distance of π/2 along the circle's edge from the point (1, 0).

Arc length on the unit circle equals the radian measure of the angle.

Defining Sine and Cosine as Coordinates

Okay, here's the heart of the lesson.

Take any angle θ in standard position. Its terminal ray will intersect the unit circle at some point, let's call it P. Since P is on the coordinate plane, it has coordinates (x, y).

Here is the big reveal:

  • The cosine of the angle θ is defined as the x-coordinate of that point. cos(θ) = x
  • The sine of the angle θ is defined as the y-coordinate of that point. sin(θ) = y

So, the point P is literally (cos(θ), sin(θ)).

Think about it. For any angle you can imagine—positive, negative, huge, tiny—you just draw it in standard position, see where it hits the unit circle, and read the coordinates. The x-value is your cosine, and the y-value is your sine. It's that direct.

This is where some students get stuck. They try to think of a triangle first. Don't. Think of the coordinate first. Cosine is tied to the x-axis (horizontal displacement), and sine is tied to the y-axis (vertical displacement).

What about Tangent?

So if sine and cosine are the coordinates, what is tangent?

Remember that the slope of a line is "rise over run," or the change in y divided by the change in x. The terminal ray of our angle is a line segment starting at (0, 0) and going to (x, y).

The slope of this terminal ray is (y - 0) / (x - 0), which is just y / x.

And since we just defined y = sin(θ) and x = cos(θ), we get the third crucial definition:

  • The tangent of the angle θ is the slope of the terminal ray. tan(θ) = y / x = sin(θ) / cos(θ)

This also tells us something important. What happens when x = 0? Division by zero is undefined. This happens at the top and bottom of the unit circle (at π/2 and 3π/2), where the terminal ray is perfectly vertical. That's why the tangent function has vertical asymptotes at those angles.

Let's recap the three main takeaways for the unit circle:

  1. cos(θ) = x
  2. sin(θ) = y
  3. tan(θ) = y / x

This coordinate-based definition is more powerful than SOH CAH TOA because it works for any angle, allowing us to analyze repeating, cyclical patterns we see everywhere from sound waves to alternating currents.

Worked examples

Let's put these definitions into practice. It's one thing to see the formulas, but it's another to use them to get an answer.

Example 1

Finding Trig Values for a Common Angle

Problem: The terminal side of an angle θ = π/4 intersects the unit circle at a point P. Determine sin(θ), cos(θ), and tan(θ).

Solution:

  1. 1
    Visualize the Angle
    An angle of π/4 radians (which is 45°) is halfway through Quadrant I. We start at the positive x-axis and rotate counterclockwise.
  2. 2
    Find the Coordinates
    For a π/4 (or 45°) angle, the intersection point P on the unit circle is a well-known point. It forms a 45-45-90 right triangle with the x-axis. The coordinates for this point are (√2/2, √2/2). So, x = √2/2 and y = √2/2.
  3. 3
    Apply the Definitions
    Now we just map the coordinates to our trig functions.
    • cos(θ) = x: Therefore, cos(π/4) = √2/2.
    • sin(θ) = y: Therefore, sin(π/4) = √2/2.
    • tan(θ) = y / x: Therefore, tan(π/4) = (√2/2) / (√2/2). Anything divided by itself is 1. So, tan(π/4) = 1.
Example 2

Working from a Point in a Different Quadrant

Problem: The terminal side of an angle t passes through the point P(-1/2, √3/2) on the unit circle. Find the values of sin(t), cos(t), and tan(t).

Solution:

  1. 1
    Identify the Coordinates
    The problem gives us the point of intersection directly. We don't even need to know the angle measure t to find the trig values. We have x = -1/2 and y = √3/2.
  2. 2
    Check if it's on the Unit Circle
    A common check is to make sure the point is actually on the unit circle. The equation for the unit circle is x² + y² = 1. Let's check: (-1/2)² + (√3/2)² = 1/4 + 3/4 = 4/4 = 1. Yes, it's on the unit circle. This step confirms we can use the simple definitions.
  3. 3
    Apply the Definitions
    • cos(t) = x: So, cos(t) = -1/2.
    • sin(t) = y: So, sin(t) = √3/2.
    • tan(t) = y / x: So, tan(t) = (√3/2) / (-1/2).
  4. 4
    Simplify Tangent
    This is where students often make a small arithmetic mistake. To divide by -1/2, we multiply by its reciprocal, -2/1. tan(t) = (√3/2) * (-2) = -√3.
Unit circle point for π/4, showing x, y, and tangent as slope.

Try it yourself

Ready to try one on your own? Don't worry about getting it perfect the first time; the goal is to practice the process.

Problem 1: An angle θ = 5π/6 is drawn in standard position.

  1. Which quadrant does the terminal ray lie in?
  2. The coordinates of the intersection point on the unit circle are (-√3/2, 1/2). Use this to find cos(5π/6), sin(5π/6), and tan(5π/6).

Problem 2: The terminal ray of an angle α passes through the point (0, -1) on the unit circle. What are the values of sin(α), cos(α), and tan(α)?

Visualizing 5π/6 on the unit circle and its coordinates.